Creature Catalog (Dungeons and Dragons Accessory DMR2)

Creature Catalog (Dungeons and Dragons Accessory DMR2)PDF Creature Catalog Dungeons And Dragons Accessory DMR2 Author John Nephew Bandcamptomp3.co.uk Lurking Behind These Covers Are Over 150 Of The Most Ferocious, Wondrous, And Challenging Creatures Of The DD Game This New Creature Catalog Revises And Expands On The Older Product Of A Similar Name The Perfect Companion To The DD Rules Cyclopedia, The Creature Catalog Updates Old Monster Descriptions, Provides Information Compatible With The New Rules Cyclopedia, Develops Monster Background Information, And Includes New Creatures And Old Fiends From The Very Best DD Adventure Modules With The Creature Catalog, A Dungeon Master Can Find The Right Monster To Challenge Any Adventuring Party, Form 1st Level On Up The Creature Catalogcovers And Illustrates Over 150 Creatures Not Included In The Rules Cyclopedia Contains An Updated DD Creature Index Andfeatures New Wilderness Encounter Tables.

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  • Paperback
  • 128 pages
  • Creature Catalog (Dungeons and Dragons Accessory DMR2)
  • John Nephew
  • English
  • 03 June 2017
  • 9781560765936

10 thoughts on “Creature Catalog (Dungeons and Dragons Accessory DMR2)

  1. says:

    This is a nice little collection of monsters for the Basic edition of Dungeons and Dragons, though the concepts, if not the exact mechanics, could easily be used in plenty of fantasy games The book starts with a brief discussion on how to vary monsters, with ideas like using different names, changing up their abilities a bit, and making environmental versions, like the classic video game RPG thing of the fire, ice, water, etc versions of a monster The main way this manifests in the book proper is that there s a whole bunch of underwater versions of normal monsters, from undersea beholders to aquatic vampires The latter have a neat twist of dying when immersed completely in open air, but in general I don t have a huge interest in underwater adventuring and thus find lists of water monsters a bit dull There s also a number of new low level humanoids, some of which are neat but run into the problem of being mechanically kinda samey Plus, there are no standard rules for using monsters as PC races like in later editions, so I can t easily fulfill my dream of playing as a turtle person or the two different kinds of cat headed humanoids There s a...

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